![]() The junk drawer of this tired and overworked author's imagination. Better analogy probably needed, but he's too exhausted to think of a tagline for this page. |
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Concept Vault [ Magic Items | Creatures | Spells ] What you're about to find in this section is all the various d20-related ideas, concepts, magic items, templates (read; literally everything associated with generic D&D that doesn't fit into any other category on this site's d20 section). There's little in the way of organisation here, as it's everything I've thrown together that might meet a DM's interests who browse through the archive. Most descriptions for the magic items are written from a "player's perspective", meaning that it's better suited to being read aloud to a player during a gaming session, rather then an in-depth look at the item's purpose and all that (So ultimately, you could say it makes the item's nature a little more mysterious, eh? XP) Magic Items I've probably devised more magic item concepts then anything else. Many of 'em were designed whilst I was playing/designing stuff for Neverwinter Nights, so many of them will have drawn their properties from the game's implementation of D&D (e.g., you might notice a "+15 bonus to Parry checks" somewhere, despite the fact that there's no "Parry" skill in proper D&D whatsoever, and it was just BioWare's idea entirely). For that matter, there's often going to be an ERF downloadable with each entry, for anybody who possesses a copy of the brilliant and hideously-addictive Neverwinter Nights. Also, you shouldn't worry about any of the weapons being shallow simply because you're worried Neverwinter Nights had a fairly clumsy and bulky implementation of the D&D rulesets (You got some attitude, mistah...) For many items, I've written full-length descriptions of properties and enchantments that couldn't be properly implemented in NWN, for campaign-use more then anything else.
Woodland's Weave Ethereal Glassweave Passion's Lustre Ivory Shroud of Purification Sightless perception The Nightchild's Mittens Boots of Cowardice Shoes of the Dance Thistlestraw Sandels Regalia of the Northern Wind Scorched Legacy Regalia of the Cesspool Kingdoms Premonition Band Band of Vitality Arithmonarian Citrus Residue Creatures Normally, I don't design too many creature concepts... But once upon a time, I used to design monsters like crazy, more out of the desire to have a comprehensive supply of new and whacked-out monsters for my players to contest with. So what you'll find here are ideas that've been rotting away in the depths of my desk's drawers for years... some of which are seriously so damned old they made me almost reluctant to post such crappy work here. But this is the concept vault after all, so readers are expected to take or leave whatever they will from whatever's stored here. Be warned however, there's some pretty badly-written stuff that makes me wonder if truly *had* been smoking something in the past (I wasn't, I'm sure of it.) Graveborn |
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